Event Information 6 pd hrs
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Whichever way you look at it if there was ever going to be the one area of the curriculum that was a perfect fit for ICT then it would have to be science. From searching and sourcing information to communicating and sharing results and findings, from interacting with animations to recording movies, from classification to modelling, from data collection to gaming, computers and associated ICT can make your science classes come alive. This session will explore a range of approaches, websites and activities that can be used in science classrooms.
In this session you will:
- Learn how to locate and share some of the best online science resources
- Explore how Web 2.0 spaces can be used to enhance science learning
- Learn how to use a range of common software applications to enhance science learning
- Explore how the use of digital cameras including digital microscopes in can significantly enhance science teaching
- Explore ways of collecting and collating data and other information
- Consider the place of games and gaming as they relate to science
- Explore how mobile technologies might impact on science teaching and learning
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About the Presenter
Having spent more than 30 years as a teacher John Pearce now runs his own education consultancy. John has had an ongoing interest in the use of ICT across the curriculum. This interest was recognized with a Microsoft Innovative Teachers Award and a VITTA Outstanding Teacher Award. As well as having an ongoing interest in the use of IWBs in the classroom, John has also been particularly interested in the use of blogs, wikis, podcasts and related social software in educational settings, co-authoring Technology Toolkit: An Introduction to Web 2.0. John's blog can be found at http://johnp.wordpress.com
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Event Details
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